People of note that the party has met so far.
Unless specified below, expect to use the service costs outlined in Chapter 5 of the Player's Handbook.
The inn provides food and lodging to travelers. The inn's common room may also be a good place to meet other travelers and village locals. Unlike the other services, its cost is abstracted by your Lifestyle Expenses.
TopGame Master's note: Our game sessions are too short to roleplay haggling with the Trading Post merchants. This section will outline their pricing structure so you have an idea of what to expect when you attempt to purchase or sell something. All merchant rolls must be made by the Game Master. Feel free to reach out to the Game Master outside the game to arrange sales and purchases when your characters are staying in town.
Starting purchase price of an item is 150% of the price listed in the Player's Handbook. A DC 15 Charisma (Persuasion) check can be made to haggle. On a success, the price will be reduced by 1d4 x 10%.
For an item brought in for sale, assuming it's in good condition, the traders will initially offer 25% of its listed value. A DC 15 Charisma (Persuasion) check can be made to haggle. On a success, the traders can be convinced to offer up to (1d4 + 3) x 10% of the item's value.
Peasant equipment is about 90% of list price, rounded down. Dungeoneering items are 110% of list, rounded up. Common items include things from burglar's packs, dungeoneer's packs, and explorer's packs.
Prices for adventurers will be 125% of list.
Tinderboxes, candles, oil lamps, wicks, lanterns, etc., are sold for 110% of list price, rounded up. These are commonly stocked items used by villagers and travelers alike.
Note: Travel rations are included in your Lifestyle Expenses.
Rations include jerky, dried fruit, and nuts along with hardtack. They are packed to go in one-day portions and are sold for 120% of list price. Herbs cost 150% of list.
Each of these cost 110% of list price. Holy water is sold for 20 gp per flask.
Each of these weapons costs 120% of list price.
Note: Mundane ammunition is included in your Lifestyle Expenses.
Each of these costs 120% of list price.
Padded, leather, and studded leather armor are in stock. There is a 70% chance that a ring mail jack is available. 50% for a suit of scale mail. 30% for chain mail, and 10% for a breastplate. All armor is at 150% of list price.
Armor can be specially ordered at a cost of 200% of list price. Half the price is due in advance with a waiting period of 10d4 days, but the fit is not guaranteed. Roll 1d6: 1, too small; 2 - 5, fits; 6, too large. If a suit of armor is too small or too large, it requires a skilled craftsman, 2d4 x 10 gp, and 1d4 days to remedy.
Most are available at list price. Dungeon carts are at 75% of list. One to a customer!
See below for availability. Prices are 110% of list, while warhorses cost 120% of list. Various small animals such as mice, doves, chickens, etc., are available here for 1d20 cp or 1d12 sp each.
There are 1d4 + 1 swaybacked, potbellied, spavined old plugs (treat as draft horses) with a like number of vicious, cowardly mongrel dogs (treat as mastiffs). These miserable creatures are for sale at 70% of list price as draft hourses and hunting dogs.
The horses are 50% likely to stop each 15 minutes of use to rest, and if pushed by hard riding or a heavy load, 50% likely to die (check every 30 minutes). The dogs bite and snap at handlers at every opportunity, and they certainly run away as soon as they are not tied fast.
TopThe moneychanger's stock is updated every Starday (first day of the week).
The proprietor, Nira Melubb, will exchange coins and metal for other more transportable items such as gems or jewelry, charging only 10% of the value traded. Nira also deals in gems, jewelry, and art objects. He pays (1d4 + 4) x 10% of the actual value and sells for (1d3 + 9) x 10% above actual value.
Nira has a set of artisan's tools to craft custom jewelry. The fee is double the value of the materials used, but this becomes the value of the new jewelry. It takes 3d4 + 2 days to craft such an item.
Restocked on Freeday 1 Harvester 579. Last updated 2023-09-23.
Coins | Amount |
---|---|
Copper (cp) | 200 |
Silver (sp) | 200 |
Electrum (ep) | 200 |
Gold (gp) | 200 |
Platnium (pp) | 50 |
Qty. | Item | List Price |
---|---|---|
12 | Clear quartz | 5 gp |
2 | Citrines | 50 gp |
3 | Moonstones | 50 gp |
1 | Onyx (piece) | 50 gp |
Item / Service | Price |
---|---|
Holy water | 25 gp |
Cure Wounds | 20 gp |
Lesser Restoration | 50 gp |
Dispel Magic | 200 gp |